A totally new co-op based zombie mod. This mod will stand out from all the other zombie mods for several reasons, as most zombie mods focus on mindless shooting this zombie mod will be going deeper into the survival horror. If you attract too many zombies you will definitely not survive. This should prove a unique zombie experience like you have never seen before. Expect also features like movable barricades, uniquely designed maps and weapons from singleplayer. To summarize it, what you will get from this mod is thrilling gameplay with your friends against hordes of zombies.

Description

Here it finally is, first release of RotU. Enjoy.

Preview
RotU Release v1.00
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tanker94
tanker94

is this for patch 1.7?

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Bipo Author
Bipo

I have not tested it with any other versions, but it could work.

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TG71
TG71

ok i have been trying for 2 days to get rotu to run right,the zombies dont connect,is there a specific amount of slots you need on a server.?and for the map rotation its wanting to start on baclot,how do we get it to run only surv maps.?i have tried combining part of a stock cfg for server info ect.the download i got didnt have the detailed readme

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TG71
TG71

we got the zombies workin,just havin problems at end of map,only replay map shows. here is how we have it set mapwise

set zom_count 10

set zom_difficulty "normal"

set zom_developer 0 // Set this to 1 to make waypoints for your map

set zom_health 150 // INITIAL health, gets adjusted by gametypes

set zom_mapvote 1

set zom_mapvote_count 5 // The ammount of maps you can choose between

set zom_mapvote_time 20

set zom_mapvote_repeat 1 // Can replay current map

set zom_mapvote_map1 "mp_surv_bridge" //Mapname

set zom_mapvote_mapname_1 "^1[Surv]^0 Bridge" //Display name

set zom_mapvote_map1 "mp_hospital" //Mapname

set zom_mapvote_mapname_1 "^1[Surv]^0 Hospital" //Display name

set zom_mapvote_map1 "mp_surv_crashed" //Mapname

set zom_mapvote_mapname_1 "^1[Surv]^0 Crashed" //Display name

set zom_mapvote_map1 "mp_surv_swamp" //Mapname

set zom_mapvote_mapname_1 "^1[Surv]^0 Swamp" //Display name

set zom_mapvote_map1 "mp_surv_village" //Mapname

set zom_mapvote_mapname_1 "^1[Surv]^0 Village" //Display name

//set zom_mapvote_map1 blabla

//set zom_mapvote_mapname_1 blabla

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HungerSTGF
HungerSTGF

There's your problem. All of your map choices are listed as "map1" and "mapname_1", when they should be named "map1", "map2", etc. If they're all marked as the same map choice but they're different maps with different names, the mod will do nothing but fail to do what you want it to.

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TG71
TG71

it seems to work with 1.7 only thing now is it only lets us vote for the 3 maps crashed.hospital.and bridge, i tried to add swamp and village to the list but it crashes the voting system at the end.

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TG71
TG71

need to fix the turret bug.alot of people putting multiple turrets by leaving then coming back.i went to my server and found turrets stacked wall to wall 10 feet high.looked funny but its gotta stop

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estpehenson107
estpehenson107

Why do the zombies come intermittently? say there is a "wave" of 30 coming, they start coming out, about two or three, then there wont be any for 4 or 5 min, then 5 or 6 will come out, then no more for another few min, etc, until im on the last zombie and it takes it 8-10 min to appear

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kpbbqlong
kpbbqlong

Im having a problem which is same to ILOVEZOMBIESIDO, can anyone help me out? Thanks.

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hantukaklimah000
hantukaklimah000

i have a problem with file sum/mismatch .. can you tell me how to fix this problem??

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darkcop
darkcop

nothing !
my version 1.7

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