This SP highly balanced mod makes game longer and gives you opportunity to taste all bitterness of truly uprising such as lack of valuables or countering enemy superiority in numbers and equipment. It is more difficult to liberate sectors, get salvage, freed hostages etc. Please notice, this mod is for advanced players. Beginning of new game is more about hit and run tactics and getting support of civilians to create reasonable force than the John Wick style.

Post news Report RSS Version 3.0 released! Updated article about principles. New gameplay videos.

New version of Protracted rebelion mod released! Check download section... New gameplay videos uploaded...

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v3.0
Protracted rebellion v3.0

This patch is compatible with save games from previous versions but it is recommended to begin new game to appropriate game feeling as they are intended and to activate 100% of changes.


- Tweaked combat walker, firing from miniguns looks and sounds better, cooling has been modified, has much higher firerate but less accuracy and prefire delay has been added.
- Tweaked some story missions.
- Fixed some bugs with EDF vehicle spawning.
- Guerrilla ammo boxes are richer for arc welder ammunition.
- Grinder ammo is twice easy to obtain in ammo boxes.
- You can carry very high amount of ammunition for hi tech EDF weapons such as rail driver and gauss rifle but getting it is quite difficult.
- Power cores explosions decreased.
- Tweaked last mission. Getting top of the mountain is long and there're many guerrilla members and marauders supporting you during this effort. EDF has air support and Roth has strong guards.
- Attack on guerrilla safehouse in Badland is much heavier. You'll need good managing of resources to complete this important mission.
- Morale bonus for destroying propagandas increased.


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