Mod tends to add realism to red alert's gameplay while adding new units. My next goal (except making game even more real and balanced) is to add even more unique units, and make "menu's background" map playable - You and your friendly allies would be defending reseach center while soviet waves of enemies would attack you. This "game" would be "how much time can you hold on"
This version upgrades ai performance, aswell as making some additional balancing. For example sam sie has now huge range, but fires medium speed rockets which are hard to turn, what makes them good against all air targets, unless they are making some evasive manuvers ;)
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whats unique units add ?
Japan medium tank
Soviet "T-33"
Diamondix - Japan Laser turret
Allied Rocket Cruiser
Japan Trooper
Soviet Conscript
Japan Machine rocket launcher
Gatling gun - aviable only throught cheats at the moment because of problems with colours
Whats more many many thinks has been remade. For example light tanks are able to use rocket launcher from time to time (they can use it against planes aswell) Flamethrower troopers has now light armor, so they are great against infantry. Shocktroopers attack has been remade (as almost everything) it has heavy armor, cant be crushed by vehicles and takes whole cell (like tanks)
There are many more changes, try it.
If you're doing conscripts then try to do flak troopers, then I request a Humvee for allies.