Command & Conquer Red Alert: Origins is a StarCraft 2 semi-total conversion custom map made to look and play as much like the original Red Alert game from Westwood Studios as StarCraft 2 allows.

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Infantry Update
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Templarfreak Apr 7 2013, 8:14pm says:

That looks a bit better. =o

I still think your best bet is to edit the player colors to make them more saturated. Which I'm like 99% sure you can do.

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PetrenkaPie Apr 7 2013, 10:06pm says:

Just look at all these cute infantrypeople :3 D'awww!
Amazing job!

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TotalSnappy Apr 8 2013, 2:37am says:

Much better

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TheNodCommander Apr 8 2013, 4:08am says:

That did the trick!

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hellodean Apr 8 2013, 7:30am says:

at the bottom of the list "Professional Volunteer"

cant wait to see her in a future update

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Jeffman12 Apr 8 2013, 11:00am says:

That's plenty visible, I'm more worried about allied infantry, they'll have more muted colors typically.

Actually, I didn't think it needed changing, but I'm using 1920x1080, so they might have just been more visible to me?

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Oaks Apr 9 2013, 1:32pm says:

Oh,I almost thought that those are squads.

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Added three new infantry models; Grenadier, Medic and Mechanic.

Currently experimenting with ways to make these tiny units stand out more.
This particular version is a bit larger and is using fresnel shaders with a tiny black outline.

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Apr 7th, 2013
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