Command & Conquer Red Alert: Origins is a StarCraft 2 semi-total conversion custom map made to look and play as much like the original Red Alert game from Westwood Studios as StarCraft 2 allows.

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A-Bomb Ready
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Hijacker
Hijacker Mar 2 2013, 11:40pm says:

You're back! HELL YEAH!!

So had any problems with the engine lately? I'm kinda curious as to what C&C stuff the SCII engine can't do. Also I hope nether blizzard or EA will bitch about this mod.

+5 votes     reply to comment
AtlasTasume
AtlasTasume Mar 3 2013, 2:40am replied:

Why would they? Red Alert 1 is freeware.

+5 votes     reply to comment
Sourc[e]x
Sourc[e]x Mar 4 2013, 4:00pm replied:

Well, the fact that I cannot change the cursor texture during gameplay is still annoying as ever. But apart from that, I haven't encountered any problems I couldn't work around.

+2 votes     reply to comment
Lolish_Knight
Lolish_Knight Mar 3 2013, 4:38am says:

HURRAY!
Glad to see you're back.

+3 votes     reply to comment
ww.dk
ww.dk Mar 3 2013, 5:56am says:

there's a major flaw in your defense... flame towers are not normally able to shoot over walls... (though it's been a long time since i last played.. correct me if im wrong, but my instinct tells me that those flame towers would be useless in the original ;) )

+5 votes     reply to comment
Templarfreak
Templarfreak Mar 4 2013, 10:40am replied:

They can't if I remember correctly.

+2 votes     reply to comment
ApornasPlanet
ApornasPlanet Mar 3 2013, 11:25am says:

Welcome back commander!

+2 votes     reply to comment
Templarfreak
Templarfreak Mar 4 2013, 10:41am says:

HOLY **** I THOUGHT THIS WAS SO DEAD IT WAS BURIED AND NEVER TO BE SEEN AGAIN. O.O

+4 votes     reply to comment
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Image Details
Type
Demonstration
Date
Mar 2nd, 2013
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1810×1018
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