Red Alert 3 - Unleashed is set 26 years after Uprising. A total conversion of Red Alert 3, it will include 3 totally new factions with all new units, buildings and powers.

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Report RSS FutureTech: Barracks (view original)
FutureTech: Barracks
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Medici
Medici - - 90 comments

Shouldn't there be an exit door???

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RA3Unleashed Author
RA3Unleashed - - 231 comments

The door is at the side with two thin blue windows on it. Unlike conventional designs which have the left and right of the building symmetrical, the FutureTech barracks has the front and back symmetrical.

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T.G-Tom
T.G-Tom - - 277 comments

I like it. I like it very much!

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Acid-Cr@sh
Acid-Cr@sh - - 202 comments

Looking great!

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Cjslayer16
Cjslayer16 - - 987 comments

Oh wow this is really good looking well done guys :)

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Tiberius666
Tiberius666 - - 88 comments

in the description it says it works by converting energy to matter to produce the units, so does that mean no 'human' infantry, for example are they robot infantry?

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RA3Unleashed Author
RA3Unleashed - - 231 comments

What the description refers to is the construction of the armor and weapons. We still plan to have "human" units although not all of the units will necessarily be human.

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Tiberius666
Tiberius666 - - 88 comments

ah i get you now, these models look absoultely fantastic btw, keep up the good work!

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warjames
warjames - - 16 comments

(buried)

your dumb blackhand666

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MrTimm
MrTimm - - 4,994 comments

no u R

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Xenasis
Xenasis - - 67 comments

LOVING futuretechs design, this mod is progressing quite fast!

This will be one of my most anticipated mods, keep up the good work!

Btw how will the Children of the Sun and the United Coalation produce structures?

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RA3Unleashed Author
RA3Unleashed - - 231 comments

All will be revealed...

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Chralle-com
Chralle-com - - 171 comments

Cool design on the barracks, I really like the style your makeing for futuretech, many mods forget to keep a special style for a faction.

But... I like the fact that there accross the factions are some similarities and that includes the shape of the barracks, I really dont want you to change this barracks, but keep it in thought, that if you want the factions to fit the RA3 world, you must have some similarities to the other factions.

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Description

While money can buy you loyalty, you still need to fashion weapons and armor. Using the same technology as the other production structures, the barracks converts energy into matter to produce new and destructive weapons of war, all to fit in the palm of your hand!

If you like the design, check out the concept art by Julian Mollema.