Expanded Lore Towns, Raven Rock Edition, is an upcoming mod for Skyrim SE that greatly expands on the lore of Raven Rock in a "what if" idea, with new factions, new architecture, new intrigue and plenty of quests where the player will have the word of say in the outcome of the town. The Imperial Navy, House Hlaalu, the Vormannr Clan, House Redoran and many other factions are coming for a total of 80+ hours of gameplay.

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The day's update on what has been done and what are is yet to be done. Some places are explained in the next article.

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Reborn Towns - Raven Rock Edition
Current Beta Status - 0.50B
(Worldspace & Navmesh)


One important aspect that I've dedicated to the mod is surely the level design, where I wanted to tie it in lore so that everything that is added has a sense. The lore has been built as the city was developed from scratch and upwards to its current status. The original lore regarding the town, as delivered in the Dragonborn DLC is no longer there, and a more expansive history is offered to the player in various books or as planned in the many quests that are to come. The overall vibe of the time wants to evoke something similar to Ebonheart back in TES III - Morrowind, where decades upon decades of Imperial and Dunmer co-existence led to an unique cultural aspect that is not to be ignored. Starting from the Oblivion Crysis and going onwards in time, we'll hear about a few famous people that lived, shaped, died or left Raven Rock.

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The Harbour with Darius' Monument

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A monument dedicated to an Imperial Legion general from Morrowind that shaped and defended Raven Rock during its early settlement from raiders and bandits. A mother holding their weeping children is there to remember of all the fathers that lost their lives in the Bandit Wars of 3£ 319, and during the later Oblivion Crysis that struck Solstheim as a whole. The harbour itself, instead, is a fully serviceable port that offers many services, but the wealth of which depends on the two active mines of ebony and silver within Raven Rock.

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Drescher Lighthouse & Bazaar

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Drescher Lighthouse, named after Drescher Ergalla. He was the son of a Censor from the Empire that lost his life in a shipwreck during his transfer from Seyda Neen to Raven Rock. In the years that followed Drescher shaped the town into what it is nowdays. In typical colonial style, the Lighthouse also serves as archives, where countless books, tomes and ledgers are kept, and where many of the intelectuals gather to read in the evening while shopping and eating at the Bazaar.

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The Watering Hole

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A cheap bar where traders usually await the arrival back home of their trading vessels. The Bazaar is meant as a general roaming area where the player can trade with many merchant men that buy only select items, and while having less money than general stores in town. It is planned that East Empire Trading Company guards will keep security within the promenade of the Ligthouse itself. The Thieves Guild will have two planned side quests in Raven Rock where the player will be tasked in stealing something very important from within The Archives. But before hearing more of our planned stuff, lets grab a cup of mead and go forward!

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The Earthquake of 4£ 5 - Ruins from the Past

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On the outskirts of Raven Rock, while going towards the small nordic hamlet outside the walls, one might see the buildings that belonged to the imperials during the Red Year, and which fell down in a massive earthquake that served as a prequel to the eruption that followed afterwards. A testimony of the devastating power of nature, but also as a testament to the willpower of the citizens of Raven Rock, that slowly rebuilt the town in the century that followed.

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The Nibenay

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After the start of the Civil War in Skyrim, the Empire sent out one of their largest warships to reinforce Raven Rock, and defend from Stormcloak raiders that preyed upon the trading vessels of the East Empire Company. What would happen if Tullius tipped the sword in favour of the Empire while having such a great asset like the Imperial Navy close by a few nautical miles? One would blockade Windhelm in the last battle of the Civil War, and fight from a naval perspective, or if one might support Ulfric, Raven Rock would need to be rid by its Imperial Navy presence.

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And last but not least, a view of the Town Square!

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