The Realms of the Elf-Lords mod changes Rise of the Witch-King with the aim of making it more fun - more balanced, and truer to the Lord of the Rings books and movies. It is a collection of code changes, unit stat changes, but also visual effect and skin changes, that alter the overall feel of the game. Major changes include: - Reskins for many dwarven units - Tougher Ents, Mumakil - Stance changes - Hero handling changes (slower to build and revive, cost less CP) - Wall, structure, and siege combat changes - A new unit, Peasants, for Men, recruitable at farms - Powers returning from Battle for Middle-Earth 1 (Gandalf the White, Draft, Call the Horde) - A complete hero vs hero counter system - And much, much more! The mod has its own website here where you can find the complete changelog, the link to download, and news as the mod gets updated. As of version 5, Realms of the Elf-Lords is compatible with ROTWK patch 2.01! Latest version is v5.1.
The statistics above update daily and provide insight into how well news, downloads, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.