Rewakening 0.5 Final - D2SE
Full Version 3 commentsThis Package is meant to be used with D2SE. Instrucctions on how to setup the D2WIN.DLL workaround are in the folder if your having bugs. It is reccomended...
Thursday March 19th 2020
Currently working on the next update which will include 5 new unique charms which will be socketable via end game payouts. More unique's being added as well
Friday Mar, 6th 2020
Rewakening Alpha 0.5 Pre
Not much to say really rather you just check it out, New bags to hold misc items new Gem type called Onyx that has 11 tiers, all Gem's will be reworked to have more tier's in time instead of 5 like they do now. New item type called "Swift Boots" Assassin only. 2 New level's conecting the inner and outer cloister (not complete but close) there door to one of them is not lined up but still function's working on a fix. other than this though, handful of item's added into unique's and i plan to add more uniques for the new item type's in this near future. Skill's are being looking into this next week may have some edits in next patch.
If you are using D2SE it does not like to load Basemod properly alongside it's own dll's.. you can find the fix for it in the Discord channel.
Friday Feb, 21st 2020
Alpha 0.4 has been released find it in the downloads with a short list of updates this week i try to release something ever week or two anyways.. there are new dungeons that are almost complete but are pretty big so you can explore them for now. Thanks for testing the only bug known currently that effects gameplay isnt a big one.. the barbarian belt does not open potion slots on hoverover this will be looked into and i hope its not a hardcoded issue. Anyways enjoy grinding the dungeon and things are still likely to change over the course of building the mod.
Tuesday Feb, 18th 2020
Unique items have, and are being created for the Alpha 0.4 Final. A new Dungeon also coming that is massive and consists of 4 new levels that is hidden in Act 1. Will try to sneak in as much as i can here and there and i have an idea todo with randomization once implemented i will explain it in it detail they will help with loot gains. All for now
Additions: (list is Incomplete and does not really justify everything changed just highlights)
New Crypts Added To Graveyard
New Item Type "Socketing Orbs" To Allow Better Customization
New Item Type "Socket Chisel" For Removing Gem's Jewel's and Rune's
Item Type Implemented "Herbs" They Provide Overtime Buff's
Many Items Graphics Have Been Updated
User Interface Has Had A Major Overhaul
6 New Runes Added and 9 New Runewords
Old Maps Have Been Enlarged And Mobs Added(Act 1 Only For Now Updates To Come)
New Loading Screen
New Type Of Basic Jewellery Added "Bracelets" (To be Reworked)
Paladin Sorceress And Barbarian All Have A New 6 Piece Set
Added 4 New Class Weapon/Item Types
XP Potions Randomly Drop And Provide Overtime XP Gain
Akara Sells Runes and Objects (Will Be Taken Out After Alpha)
Mercenary's have Full Equip's Minus 1 Ring
Featuring an 11x5 Trade Window Not Seen Before In Other Mods(As Far As I Know)
Much More Stuff Coming and More then What is Listed Here Already in game Stay Tuned for updates
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This Package is meant to be used with D2SE. Instrucctions on how to setup the D2WIN.DLL workaround are in the folder if your having bugs. It is reccomended...
Use this with the 1.14B installers updated to 1.14D , DONT use this with d2se its missing components.
This version is not intended to be used with plug y but thats up to you to configure it. I would not recommend it though, if you want to play on the live...
Make sure you have the version of D2 that install's at 1.14B then update it to 1.14D before using this package. let me know if you have any bug's.
More balancing has been done as well as most user interface has been cleaned up a bit still work to do with it later. 21 new unique's have been added...
More balancing has been done as well as most user interface has been cleaned up a bit still work to do with it later. 21 new unique's have been added...
Probably wont read that but it s worth a shot. For some reason everything is working brilliantly except new dungeons. Every time i step in to one of the new dungeons the game crashes. 1.14d version of course. Any solutions?
So curious I installed v1.14D or v1.14.3.17 of Lord of Destruction.
Then I installed Rewakening 0.5 Final - 1.14D and Using Newest Installers
It runs fine in singleplayer but every time I try to go online and connect to RewakeningMod.com ingame it forces me to download a patch but when it goes to apply it, it says its unnecessary as I already have v1.14.3.17 and is locked in the never ending cycle.
May I ask how to solve this issue?
The server was live for three months with no user's due to the cost of running it, had to shut it off. will be another one in the future, In the process of learning ASM and C++ currently. The discord Channel is the best place to get questions answered.
Also wanted to add that whats happening is your likely connecting to another server. best way to go about changing it is to google the Bnet Gateway Editor and download it. i always manually set gateways with it before launching to make sure im connected to the right server. Else you could get banned by the server owner if they see it in the log, Its stands out and can evern cause crashes sometimes if unsure what server your on
What about the Warp Crystals, does it contain high level enemies when i open the portal when i use the cube? (dropped by Blood Raven)
they are slightly higher than regular enemies yeah.
I did a clean install and updated to 1.14d, then copied the 1.14d mod files into my D2 folder. Game is working, but I have no sound, and Sound Options is grayed out. Any ideas on how to correct this?
If your running on Windows 10 theres a problem with glidegfx.dll on exit "Indirect Sound" files will fix your problem. both should be included in the download. People on other OS's do not need the files apparently.
Update 0.5 PRE is out, the D2se has a simpler instruction setup i think anyway's still trying to avoid any issue anyone might have by making it easier to setup. when extracting D2SE version rename the folder to something simpler like Rewakening then put it into your d2se MODS folder. then take the 3 files inside the folder thats in MODS/Rewakening/D2WINandSetupReadme/ and paste those into your d2se main directory AFTER you back d2se's version of d2win.dll. to disable basemod just swap the d2win.dll out. The new launcher setup doesnt have this problem. Just d2se and its many configuration problem's.
makes me want to install diablo 2 again! following!
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