A remote RDZ Industries industro-military research and development facility has gone dark... Its factories are on overdrive, producing AI-controlled drone units that have destroyed everything in the facility. Take control of the brand new, highly experimental All-Purpose Assault Mech as you are sent to investigate the stricken facility -- get in, regain control of the base systems, and find out what the hell happened.
Introducing a new multiplayer deathmatch spin-off: Arena Y4.
Posted by RaoDaoZao on Jan 19th, 2013
Yes, yes, I promised Project Y4 was only to be singleplayer... And, well, it's still true. Arena Y4 is an entirely different map.
The concept is simple: everyone gets a production AP-AM (the Epsilon) and has to kill everyone else (and drones) for points over the course of 10 rounds. At the end of each round, players get paid and can buy new equipment and upgrades for their mechs. Unoccupied player slots are controlled by bots, so there will always be four players even if you like to play offline!
I decided to make Arena Y4 because the idea entered my head one day and wouldn't leave and, well, it's only little so I figured I could turn it around quite fast.
I began the project with gusto, induling in a day-long mapping binge that I charted in four raw, unedited and unfiltered developer diaries published during the event. I emerged, somewhat breathless, with a pretty far-on prototype. Ever since, it's been a matter of tidying up and snoothing out the last rough edges.
So there will be an Arena Y4 after all (let's face it, that was the original project). I did the first online test on Thursday night and, aside from being totally imba, it worked! Until it's done, though, you can obviously still grab the real game and enjoy that. Rest assured -- R02 is still in the works!