Official RBDOOM-3-BFG source port releases with additional tools and assets like precomputed global illumination data and the customized TrenchBroom level editor.
RBDOOM-3-BFG 1.3.0 adds PBR, Baked Global Illumination and TrenchBroom Mapping Support. This release fixes the darkness of Doom 3 and makes the game look...
This is just a hotfix build that addresses several crashes and minor changes.
This update is huge and replaces OpenGL with DX12 and Vulkan using Nvidia's NVRHI API and adds support for glTF 2 models and animations. So over 600 commits...
This version improves support for mapping with TrenchBroom and comes with a couple of bugfixes like working stencil shadows. This release is intented...