Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Just a small teaser for the eventual big reveal on the new CGI style clone infantry. Managed to make a fair amount of progress so far over the past few days, with the following being done:
•Phase 1 & 2 carbine
•Phase 1 & 2 rifleman
•Phase 1 & 2 vanguard
•Phase 1 & 2 medic
•Phase 1 & 2 engineer (Phase 2 got a revised helmet model)
•Phase 1 & 2 sniper
•Phase 1 & 2 jet trooper carbine
•Phase 1 & 2 jet trooper rifleman
•Phase 1 & 2 jet trooper EMP launcher (Yes, this is using the BF 2 jet trooper weapon. Special thanks to CdtFox for getting me the model.)
•Phase 1 & 2 E-WEB team
•Phase 1 & 2 gunners (Vehicle spawns)
•Phase 1 & 2 Z6
•Phase 1 & 2 sergeant, lieutenant, captain, major, and commander skins
Credits (Z6 in image):
•Krome Studios for the clone mesh & textures
•SOE for the Z6 mesh and textures
•Jedi_Clone_X2 for the skeleton and animations
•Sergeant Barlex for the rigging and modified animation set
And yes, that is a new Z6 model. Not that thing from before.
ooo
Ok..... i got hyped lol, this will be indeed the best clone wars mod ever :')
i agree 100%, by far
Heh, thanks.
Looking back, I never really thought this little project would get off the ground. I had no support, no skills in texture, or model editing, no skills in rigging infantry and ships alike, no code skills. I just made this page on a whim, and started small.
In 10 months, I suppose I really have come a long way. But the community really did play a big role as well, with the tons of guides, free release models, and support.
Rip Heavy u.u ;(
Just got back into keeping track of this mod. It amazes me how much progress has been made. Keep up the great work!