Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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New LAATs
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{HEROIC}Elite
{HEROIC}Elite - - 808 comments

Great work! It's looking reaally nice.

{HEROIC}Elite

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Thanks, these are just minor details. I've got something waaaaay more impressive in the works now. Just need to polish and test the final product. And well, see if Ozzy wants to release the details.

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Rogue3270
Rogue3270 - - 31 comments

Yeah, looks quite excellent. Very curious what the purpose is though.

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Wait until 0.9. Or feel free to guess, I think the planet terrain type is enough of a hint. ;)

Where's the fun in knowing everything?

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Niner Skirata
Niner Skirata - - 1,807 comments

you should make white the texture where the light comes from

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

These are older photos, I've adjusted some stuff like that.

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Niner Skirata
Niner Skirata - - 1,807 comments

are laat with laser bubbles planned?

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

I don't want to kitbash from the Pandemic LAAT, as it would look odd with the varied texture style. But, I'm not saying no quite yet.

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Niner Skirata
Niner Skirata - - 1,807 comments

If you just copy past the bubbles and stick them to the cwa laat?

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Yeah, pretty much. The Republic Heroes LAAT has a kind of painty texture style, while Pandemic's goes for a more realistic style.

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Tino1148
Tino1148 - - 169 comments

Will LAAT actually be a unit we can control or just a vechile to drop off clones at the drop of point?

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Description

Now, about 2 weeks ago I decided to binge on TCW for inspiration on what to add. At this point, I left off at around the Umbara arc but from the epsiode "Darkness on Umbara", I had thought I had some assets for a spotlight LAAT. Thankfully I did, and created these bad boys.

In the spirit of Umbara, I also decided that phase 2 pilots were needed. Some digging later, I found a nice blank texture that will be great for future uses.

Credits:
•Republic Heroes for the LAAT and pilot models
•CWA for the phase 2 pilot helmet, spotlights, and light rays
•AceMaster and JazzMaster for the helmet reskin
•Sergeant Barlex for the kitbash, LAAT fix, and spotlight LAAT animations

Did I mention I fixed the LAAT? While Sly's work was much appreciated, I wasn't a fan of it coming in the wrong way.