Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
An experimental, and heavy battle tank created by Baktoid Armor Workshop, the Super Tank boasted 4 dual laser cannons, and a top mount missile launcher. In addition to this, the Super Tank was equipped with a ray shield, nigh impossible to breach with normal weaponry.
In game, these won't be the same power house as seen on Geonosis. They'll be durable, and armed with shields but won't be impossible to defeat. Except for the possible Geonosis special build I've been toying with. I've got another skin for the Super Tank which I was thinking of using.
In game, the Super Tank will normal use the 4 dual laser cannons but similar to the ACAT and T4B, this will have a weapon switch ability. This ability will allow switching between lasers, and missiles.
Credits:
CWA/SOE for the mesh and textures
Sergeant_Barlex for the rigging and animations
Never liked this thing. Too much overpowered and I hate the design
(Downvote me for expressing my opinion, Im waiting)
i think it does kind off fit with the cis tanks
upvoted
I do agree with you, but in war all is fair. Unless of course it goes against something similar to our Geneva Convention.
As for the design, I can't help that factor.
Actually war is never fair that is where tactics, skills and cunning comes into play
Cool!
This is awesome! Do you have a date for the next indev or is it to be determined, it would be awesome if there would be a full release before I ship of to basic
Well I'll see what I can do, I don't really plan these out, just add stuff in and release when I feel there's enough stuff.
I really would like the idea of only be built on genossis!
[Upvoted]