Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
First, sorry for the lack of updates. But as I said on the F&Q, we all have lives outside of the modding world.
Anyways, I'm still putting the finishing touches up on 0.6 for the .mtd, and .dat files, but I'm likely putting out the update tomorrow. So yay.
Onto the contest/idea, so, I kind of got this idea from TCW 4.0 when they had the contest for a Clone Commander.
Now, I have the model, and textures for the basic clone troopers, but Cooker (Part of Green Company) deserves better then plain white armor. If you'd like to get your name in the credits, then download the files from the Onedrive link, and use Photoshop, Pixlr, Paint.Net, whatever you want to design it.
We will choose 1 design for Cooker, but that doesn't mean we won't use the others for other clone troopers, or future clones.
Onedrive Link: 1drv.ms
A few notes with the package, it contains an alo model, with bump maps for the textures, so you can preview your work with the alo viewer. Now if you are more of an artist, take the dds files with the non-black preview image out of the pack to design on them. If you do decide to join in, please put the files in a .zip, and upload them to Onedrive, shoot a PM with it attached, and I'll gladly take a look at it.
Finally, go nuts, but keep it realistic to the clone wars (Please no rainbow clones, for "Good guys wear white").
Lack of updates ? o.O You guys are just throwing out new stuff like all these Clonetroopers. Okay they might not be downloadable right now but they will be !
Keep up your amazing work :D
What if i like Rainbow-Cat-Bunny Clones D´: **crying**
Perhaps it's the Rainbow-Cat-Bunny Clones that don't like you!
Thanks, and I suppose, but I have been doing all but daily updates. Feels odd not doing it.
Hey guys :)
Uhm i tried to import your Clone to Max 8 but it says unable to load blueflash.dds ? And there was no blueflash.dds in the texture folder ^.~
I would need an .obj or .fbx file to import it to Substance Painter :/
For the blueflash, that is intentional. My thought process, was open the dds files in Photoshop, or Paint.Net, and if possible, use the alo viewer to view the .alo model with the modified texture.
As for an .obj, I can't help you with that. My 3ds max doesn't support the alamo plugin, sorry.
but what about the spec ops troopers they wore black clone armor?
If you mean like this: Starwars.wikia.com . You're more then welcome to create it, and I have plans just not for Cooker.
Looking forward for new updates :)
You guys are awesome!!!