Chests with loot. Minecraft like inventory. Some new blocks.
Release Notes Ya3dag V2.10
Inventory
Major rework of the inventory. Change from 'quake 2' to 'minecraft' style.
The first 9 entries of the player inventory are shown in the hotbar.
There is also an off-hand slot for items that are carried in the right hand.
The selected item is shown in the right hand of the player model. A
equipped off-hand item is shown in the left hand (only if the model supports it).
Hud
* Removed the 'Weight' icon (and the calculation/testing of)
max weight of items in the inventory).
* Replaced the 'Quick access to items' by the hotbar.
Added blocks
* Chests
Chests are added during level generation to caves
or dungeons. Also a bonus chest is added near the
players start position.
Items can be exchanged between a chest and the player
inventory.
* Heads & Skulls
Heads and skulls added for decorative purposes.
Changed blocks
* Signs
Standing on the ground a sign can have 16 different
directions. Signs can be labeled.
* Torch
Hurts when the player touches it.
* Cactus
Hurts when the player touches it.
* Fire
Reworked fire model.
Hurts when the player touches it.
* Snow
Snow has 8 different height levels. Levels can be added.
Default as top of snow biomes is the lowest level height.
Biome files
* Added entries to describe random filling of chests.
Weather
* Support of weather for voxel levels.