Ya3dag is based on the quake 2 modification Quake2maX and the lazarus game dll. Want to create your own levels? Well, you've come to the right place. Ya3dag has a built-in "what you see is what you get" level-editor and has been specifically designed for rapid level creation. Terrain, smart NPC's, weather, physic simulation, ...
This release of Ya3dag features reflective/refractive water and surfaces and portals (as known from Quake3).
Summary of changes for the update of Ya3dag V 1.31.
* Added entities misc_portal_camera misc_portal_surface.
This are the Quake3 entities to setup portals.
* Static map models (.bsp models) can have areas.
Surfaces of a area are drawn only, if the viewpoint is
inside this area or the area is visible (through a
* Level WGGameBegin, the transmitter in Travel Overland
office shows the levelimage of the next travel to go.
* Shader language additions done for Ya3dag.
* alphagen distance
* rgbgen distance
* alphagen lightstyle
* rgbgen lightstyle