This is the home of the homebrew port of Quake II to the Nintendo DS handheld system.
This is the binary for the first prerelease of Quake2DS
Sourced from: Quake.drunkencoders.com
|config.cfg||The config file that I use to run the game with. A regular PC one will do, but I know that this one works :-)|
|PC shareware version||Demo version of the PC version of Quake - contains demos pak files that can run Quake2DS|
|Quake II source||id's page of game source|
|DLDI for libfat||Chishm's flash card driver page - you need the appropriate file from this page in order to make Quake2DS ru|
This mini-guide assumes that you are familar with the process of running homebrew on your Nintendo DS. If you don't know how to run NDS homebrew, look online for the answer...
Some users have reported lurching game play when hearing a sound for the first time in the game. This is due to the huge size of the pak files used by the game and the amount of time it takes to seek within a file. The larger the block size used by your card, the faster seeking will be.
The best solution for this at this time is to reformat your flash card with the largest block size that you can (I recommend 64k).
To do this in Windows - if for example your flash drive is mounted as drive X:, you can reformat the drive by typing
format X: /Q /A:64k /FS:FAT
at a command prompt. Make sure you specify the right drive!