DONATION
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You can make any donation for my work to my paypal account Paypal.me
HISTORY
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After the bitter man defeated the makron at the moon base he landed near a heavily fortified strogg military base. There he learned that the Strogg had built a new makron. Now your mission is to
destroy the new one and avenge your fallen comrades without any help.
DETAILS
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You will enjoy the following in this modification:
.Remastered Music from the official expansions (although you may already have them).
.Quake 3 music on some maps.
.Similar recreation of quake 4 maps in quake2.
.New graphical interface.
.Quake 4 monsters and weapons sounds.
This mod needs:
. Kmquake2 or Vanilla QUAKE 2 with unofficial patch 3.24.
INSTALLATION
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METHOD 1
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Simply extract the entire folder inside the zip and copy the original quake 2 pak0.pak to the baseq2 folder
and run the .bat file called Quake4inQuake2.bat. KmQuake2 is already included, no patch needs to be applied.
CLASSIFICATION OF THE MAPS ACCORDING TO THE CRITERIA AND THE DESIGN
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POOR-MEDIUM-GOOD
UNIT 1
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landing zone - poor
airdefense trenches - poor
hangar perimeter - medium
inner hangar - medium
UNIT 2
-------
cmm landing point - medium
the cannon - poor
defensive station - medium
aqueducts - poor
annex to aqueducts - medium
hub center tunnels - medium
nexus center - medium
UNIT 3
------
strogg medical facilities - medium
construction zone - medium
dispersal facilities - good
recomposition center - good
rot center - good
waste processing - good
UNIT 4
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storage terminal - good
storage security - good
storage tower - good
tram station - good
tram ride - good
processing terminal - good
processing security - good
processing security chase - good
interconnection terminal - good
interconnection security - good
nexus core - good
the nexus - good
KNOWN BUGS
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1) KmQuake2 has the particularity that the entities known as boss2 and supertank do not explode,
so if one of those entities gets stuck in the vehicles it will be stuck and you will not be able to
move forward from there, the possible solution is to shoot until they destroy those monsters so that the vehicle can continue. This does not happen in the vanilla version of Quake 2.
You can apply this patch for KmQuake 2 users and fix this:
Moddb.com
2) In the vehicle levels you have to be careful not to run into a wall while the vehicle is moving
forward because you could die as it is difficult to control the exact movement of the path_corner
in the editor. To avoid that, just don't touch the walls where the vehicle passes.
ENJOY!!
Wow ,very clever ,thanks for posting !
Я конечно дико извиняюсь но как етот мод установить????
There will be a final version?
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