Quake 4 Fortress is a mod (modification) for Quake 4 based on Team Fortress. This means that it still has a similar feel and gameplay to the original game, but the visuals are altered for the most part. It also means that the game retains a lot of Quake 4's key features. Q4F's theme is one that gives a wide variety of locations. The overall themes of the classes and models will be "Retro Futuristic" (aka Wastelandish/Rustic future). This sort of feel gives us the ability to implement any sort of map theme we like. The classes and weapons will feel right at home in space, rundown powerplants, industrial zones, medival structures, castles, modern day bases, the list goes on... Most of the maps consist of Capture the Flag (CTF) type gameplay. This game mode consists of two teams, red and blue. Each team can have up to eight players (this may change depending on Q4's playerlimit). The objective of the game is the enter the enemy team's base, locate the Flag and...

Post news Report RSS Going public!

Quake 4 Fortress is live and opens its doors to the public! The team behind Doom 3 Fortress (a modification based on Team Fortress) has moved shop to Quake 4 and are back hard at work (currently developing under Doom3, to port to Q4 once released) We look forward to a promising future with Quake 4.

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Quake 4 Fortress is live and opens its doors to the public!

The team behind Doom 3 Fortress (a modification based on Team Fortress) has moved shop to Quake 4 and are back hard at work (currently developing under Doom3, to port to Q4 once released) We look forward to a promising future with Quake 4. There are a lot of new development plans and content since the switch over, so check out the site! Join us on irc in #Q4F on irc.GameSurge.net and join the discussion on our forums. Much more content and updates to come. So stay tuned.


Check out our new website for more info, development opportunities, and new content!


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Chunky
Chunky - - 1,415 comments

Are you using Doom 3's Radiant for those maps right now?

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SuperRad
SuperRad - - 828 comments

nice stuff :D

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photeknix Author
photeknix - - 6 comments

yes, current ingame content shots are under Doom3. much of the lighting and textures in those map shots will change in Quake4.

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lillbrorsan
lillbrorsan - - 754 comments

Woot nice adding to watch list :D

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INtense! Staff
INtense! - - 4,100 comments

that looks awesome :)

love it!

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