After quake2xp developer added PBR materials support to quake2 I've decided to try out my shy skills and make a retexture. Yes, this is a hard work, but I hope that one day Q2 will shine once again with my (or someone's else) phisically correct materials. The plan is to remake all textures and make them as close as possible to original ones, but much better =)

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2019-12-19 demo-release

2019-12-19 demo-release

Demo 8 comments

А first public glimpse of what I'm doing. Still, there is a lot of work to be done in the future

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Guest
Guest - - 690,313 comments

This is amazing texture work. Do you plan to continue this project?

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Hellbinder Creator
Hellbinder - - 13 comments

Some day probably... No free time at all right now... At least I can share what I have to someone to continue with.

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xrownerx
xrownerx - - 57 comments

Any progress on this?

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Guest
Guest - - 690,313 comments

"Replace the original .tga files with the ones from this archive." - And where are the original .tga files in the Q2xp-directory?

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Hellbinder Creator
Hellbinder - - 13 comments

check description section on download page =)

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Ryxis
Ryxis - - 2 comments

How am I supposed to install this? I can't find any instructions...

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Hellbinder Creator
Hellbinder - - 13 comments

check description section on download page

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Guest
Guest - - 690,313 comments

How do I install this?

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Hellbinder Creator
Hellbinder - - 13 comments

check description section on download page

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VoivoD
VoivoD - - 147 comments

Looks nice for what it is, still I prefer flat proper ai upscaled textures, because this is looks too wet and shiny. Good job though!

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