Spragoon George's Slazenger
First Person ShooterSpragoon George's Slazenger, or the Folly of Man: Transcendence of the Goonrift.
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PUSH! Source is all about using the environment to kill your player. This is not a conventional FPS game, your weapons will deal ZERO damage. Maps will be designed with many ramps, stairs, high spots to fall off of and holes in the floors. All maps are floating in mid air allowing easy kills of pushing your enemies off the side of the map. More Details will come as the mod continues development
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Spragoon George's Slazenger, or the Folly of Man: Transcendence of the Goonrift.
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What happened to "frequent updates?"
Trespass, take the idea and run with it if you want. We've put this on hold for now.
Oh my god. I've been working on a Push: Source for a few weeks. I just haven't shown anything because I wanted to get alot done before I made an actual page for it. ****...
guess that sucks that our mod was submitted to Moddb first?
Shame, looking at the quality of this the guy above has been working on it allot longer than you.
He also has the right sense to wait till it looks tolerable as a mod rather than a terrible looking dev map thing that shows nothing of the mod or your skills.
It also shows what you are like as a developer. Instead of offering to team up to bring the mod into one decent Push mod, you then give him a very rude comment and force him to crush your mod into pieces.
it wasn't rude, it was more just a joke. I didn't know anybody else was working on this type of mod. I first thought of the idea way back when in GMOD 9 and me and my friend thought of using grav guns to push each other around the map and kill each other that way. Now that I have C++ experience I thought I'd start devving it.
We will have updates fairly frequent and I promise we will show some progress. You have to give us a chance and can't just assume the guy above us will do a better mod. No offense but I saw his post and he said he doesn't know C++. We have 2 intermediate/experienced C++ programmers
...I do know C++?
It is coming along really well. We are working on the gravity aspect right now. We have weapons dealing 0 damage and they actually push people.
nice idea keep working