An exciting story based on the fictional background years after RA3 Uprising, with new factions, plots and mechanisms like mind controls.
good new units
A
The creativity and effort put into this mod is amazing. New mechanics are introduced into this 11 years old game engine, especially mind control system no weaker than YR, and the TBD GeneralsZH mecanics(in fact sage starts in 2003
Very good mod original story and entertaining units
interesting
Amazing designed mod
A mod with HUGE potential, hope it can be finished.
This a great mod. It is wonderful to see the return of many RA2 and Yuri's Revenge units in this more modern game. While some might be unhappy with this, this mod makes RA3 more like Ashes of the Singularity with HUGE badass gunships like the Cronos or Kodiak and adds many much needed units to make each faction more balanced all around with tons of different strategies at their disposal. The only cons I've noticed in my (albeit short) time with this mod is that it seems like the giant gunships should be more than 5000 credits in-game (simply because of how quickly they can decimate an enemy base, and control almost the entire map if well supported, my recommendation would be somewhere in the 7000-10000 range) and that I miss the allied Century Bombers with their ability to conduct huge-scale airborne infantry invasions after flattening the anti-infantry defenses. Other than those 2 minor (in my opinion) issues this mod is definitely a must-have for Red Alert fans. Thank you AlienVoid for dedicating your time to make such an awesome addition to this game!
One of the best and original RA3 mods. But need some balance and new units.