An old map-pack project that never really got off the ground.
As you can see... only a fool would attempt to break a defensive barrier such as this. This ensures that the imperial player will be forced to break through the Rebel trenches, and attack the shield generator (as seen in the movie) to open up the command center for the attack. "Destroy Enemy Command Center" should be the win condition when playing this map.
Mmmm, how about overkill?
Well when you take out the shield generator the shields AND turbolasers go down... leaving the base defenseless :]