Project RDX is a mod based on the IDTech3 engine. The goal is to make the game more complex, and balanced between the "ol' school" and "realistic" games.

RSS Files
18-08 Release

18-08 Release

Demo 3 comments

Release with many serious or trivial bugs fixed, and some attempts at performance improvement.

28-07 Demo release

28-07 Demo release

Demo

Alright, I had to remove and reupload the 26-07 release since it had a bug with the hitboxes. Anyway, this release has the MD5 mostly working, and is...

Adjusted MD5 blender exporter

Adjusted MD5 blender exporter

Modelling Tool

Here is the MD5 exporter with a small fix to allow you to export some animations without some channels. That is, some bones move, and other don't - this...

19-06 Demo release

19-06 Demo release

Demo

New, considerable, update. Includes working (at least, freshly tested...) binaries for Linux and Windows, updated pak files with a new map, source code...

Blender Terrain scripts

Blender Terrain scripts

Mapping Tool

Blender scripts to turn an elevation grid into a terrain in .map format to be used in Radiant.

Project RDX Source code, 9 May 2011

Project RDX Source code, 9 May 2011

Source Code

Temporary source code upload. This is split in: engine (openarena-engine-0.8.1) SDK (openarena-RLC) RLC is the old name. Will be renamed RDX soon enough...