Well folks, the days of spending all night to work on bsps, encounters, days spent polishing and running lightmaps, trying to figure out whats best for the map and not, is over. Lumoria's first map, TMC_a, is complete.
I have to give major credit to my hard working team and myself who were able to pull this off. I'd like to personally thank Lodex for being the co-lead on this project and helping every step of the way. We all learned so much about Halo, game design, and more. It's definitely been a learning experience.
I'm proud of you all, and you've helped me feel welcome and part of the family.
Credits of all team members and others who helped included in Read Me file.
As for the map:
Title : Lumoria : Episode 1
Description : Race to save a scientist and uncover the secrets of Lumoria.
Release Date : 11/26/10
Author : TM Mapping Team (see Read Me for list of members, and other people who helped)
At the start of the human-covenant war, a new found planet named "Lumoria" was found by a group of scientists. The planet had weird architecture and new wildlife on the planet no one had even knew about. They would later realize that the planet was carved into what it is now by the "Forerunners". However, days after exploring the planet, the covenant made landfall, attacked the scientist ship, and captured them. One of the scientists left a beacon, and you guys picked it up.
You are May, a female Spartan. Bred for combat, built for war.
You and a group of highly trained ODST's are dropped onto the surface of Lumoria for a search and rescue mission.
(all of the above pictures are suited for Desktop Wallpapers)
Welcome to Lumoria.
<3 TM. Have fun.
P.S Theres an epic legendary ending!
INSTALLATION : Extract the .map file from the archive. Take the file and place it into your Halo Custom Edition/maps directory. Load Halo Custom Edition, and use console to type "map_name tmc_a". The map then loads, and your all set to play! When its over it will load the next single player map you have, if not, you will have to use the console command "quit".
To change the difficulty use the command "game_difficulty_set " (make sure to do this before you load the map)
legendary = impossible
heroic = hard
normal = normal
easy = easy