Project: Hyper is a mod which tries to recreate the Half-Life 2 Beta storyline. It is a small community based mod which does recreate all of the storylines within the half-life 2 beta leak / Raising The Bar. This mod is by no means the best Half-Life 2 Beta mod in the world but my team and I would love the community's support.
This is in a separate engine using custom assets for testing concept. (so sorry for having the wrong models for the citizens and combine.)
I would remove the red glow from around the edge of the screen as the manhack's camera is blue. I'd add a red glow from the bottom of the screen to the middle due to the manhack having a red light below the camera. Finally I'd add a spinning blade under the center of the camera as this is where the blade is spinning. I really hope this isn't you just noclipping around with an overlay because this is greay progress, no one I repeat no one has ever gotten the manhack arcade working so if this is real progress then you're on the right path!
Trust me, a lot of time and effort went into getting the manhack this far.
I don't want to be "that guy" but Raising The Bar has already made a manhack arcade machine[playable.] (Sorry mastercoder)
What others have achieved is irrelevant.
Missing Information already made a Borealis chapter [playable], should all the mods neglect the Borealis entirely because of such?
When was this?
I like to think that the manhack has rusted over the years of it bringing operation. So that is the rust.
Or it's an overlay made by Valve that you don't know how to edit to remove the red. I'd really love to see you prove me wrong because that would show real progress.
You should probably mention that all this is currently using content from my mod Missing Information.
To be honest, I love Missing Information and I am not using any content from Missing Information.
To be honest, I'm having a VERY hard time believing that.
Well maybe (just maybe *cough* *cough*) you should work on your own mod a bit more and stop criticizing other people's mods.
Nice job noclipping around the map, buddy.
It isn't noclip. Besides; Noclip doesn't move like that. When you stop in a place while noclipping, there's no friction movement or anything like that.
EDIT: If you came around here to hate, go away.