top one looks a little scrambled, and it looks like you haven't got to making and designing the maps, but other than that, it looks great. Keep up the great-quality work!
Like previously stated, I think that it should be futurized for more streamline gameplay, and realism.
Keep in mind making units takes time and the map props will take time too. I want to finish the units then work on maps, so please bear with me in this early stage. My plain is to make at least one model for three roles(armor support air) to have the minimum units and add more form there.
Here is the strike craft updated with effects, as you can see the texture is working well and looks just like the renders of it. This is to show you guys what the mod should look like
top one looks a little scrambled, and it looks like you haven't got to making and designing the maps, but other than that, it looks great. Keep up the great-quality work!
Like previously stated, I think that it should be futurized for more streamline gameplay, and realism.
top one was rising and is leveling out so it looks different.
Looks nice...but the thing is that the map your playing it on does not fit in with it!
Unless they were invading then...ok...lol
this actually makes we wonder if you will be making specific building for maps
some of the US Desert props i would think could be used (SiloEntrence down)
Yes props will be made.
Keep in mind making units takes time and the map props will take time too. I want to finish the units then work on maps, so please bear with me in this early stage. My plain is to make at least one model for three roles(armor support air) to have the minimum units and add more form there.
I see well lets gets to work!