"I heard rumors about a castle where dreadful things had been going on, whether or not if it were true I had to find out. Not until I stood before this old decayed castle where once a crazed professor once lived would I start to doubt that I really wanted to find out. I gathered courage and went inside. Inside, the floor collapsed under my feet, and I fell down into the darkness."

Post news Report RSS Progress on my customstory

The progress on the custom story has been quite slow due to constant changes to maps and the storyline.

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So I have been working on this customstory for quite a long time, a bit over a year, and it's the first map I started on. As I learned more on scripting and becoming a better mapper I constantly went back to the older maps and gave them a makeover. Not that it's a bad thing but as this story was meant to be only 5-6 maps, I have been rethinking the story aswell. And the amount of maps I need to make is around 14-15 now. I intend to keep it that way and not to expand the story anymore. Now it's just the hard part left, the scares, making a good atmosphere, final maps and bugfree, I hope the customstory won't be delayed for too long as I really would like it to be finished so I can finally be at rest (and start a new CS).

I have been making an outdoor starting area, it's very undone atm but that's also a consequence of rethinking the story to give it more sense and realism, instead of the game starting with falling through the floor, which it did in the early demo. I also didn't have any outdoor areas which is always nice to have in the customstories. Anyways I hope the story will be good and enjoyable, it should be when you spend over a year to release but I've been busy with work/school and been taking breaks from creating. It's true what they say about releasing demos, it will take away some of your eagerness to get it done quickly.

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