An episodic narrative mod for Valve Software's Half-Life 2: Episode 2. Explore the remains of a town destroyed by its own tragedy in a collection of short, interactive vignettes. Solve environmental puzzles and uncover the mystery of how, somewhere along the line, the whole world fell out of existence completely.

thedeadcamper says

6/10 - Agree Disagree

This mod provides an interesting 'concept', but with a bit of an awkward delivery.

The player has done something terrible in the past, and is now due for punishment for having done such a terrible deed.

The nature of this was supposed to be episodic, given the download available is episode 1, but since there's no other release, I'm going to guess it never makes it to episode 2.

I feel as though it's impossible to judge whether this could have been better, but even for an episode 1, it's painfully brief. For what's available to play, there isn't much to gather.

The narrative is told via two forms of text box. The dialogue presented is done in such a harsh manner that it kind of makes me chuckle initially more than feel any remorse. Actually all the dialogue kind of makes me laugh as it seems to have that 'so-bad-its-good' movie quality to it. I don't know if this is intentional. I have to make it clear that I like the dialogue in this, though. It makes me laugh.

This is where the mod mostly shines, however, as the actual level design is a little off in places. Not blocky, just a bit newbie-made and confusing. I feel like the puzzles in this are easy to get stuck in an unwinnable state, as most objects in this are breakable, including the required ones.

There's a song in this that I feel like was intentionally made to hurt your ears. That's not nice. It also seems to build up to something that doesn't happen, so I don't understand its purpose. Use easy to remove headphones when playing, or just don't use headphones.

It's kind of a forgotten relic: it's not terrible, just mediocre for now.