Portal: Unity Reboot, remade for the Portal 2 game engine.
The maps have been polished/remade/heightened to higher quality
and mechanics have been shifted to the more stable Portal 2 equivalents.
Is this the level that comes after the rain room? I almost didn't recognize it. I guess lighting does make a difference. I like what you did with it, though.
Thank you :D
Yea, there are some new additions to this map, one of which is hidden to the right of the chamber (and of course, p2 funnel and indicator lights lining the walls, heheh)
Yeah, I had a problem with the old release. The funnels were sorta glitchy. Probably because it was in portal 1. But I like it how we are actually using the real Tractor Beam for this one.
Is this the level that comes after the rain room? I almost didn't recognize it. I guess lighting does make a difference. I like what you did with it, though.
Thank you :D
Yea, there are some new additions to this map, one of which is hidden to the right of the chamber (and of course, p2 funnel and indicator lights lining the walls, heheh)
Yeah, I had a problem with the old release. The funnels were sorta glitchy. Probably because it was in portal 1. But I like it how we are actually using the real Tractor Beam for this one.
Yea, one of the big reasons I wanted to remake the levels in portal 2, nicer funnels and faith plates haha (both of which made this level tricky)