A complete remake of Portal on the Portal 2 engine. I'm first going to recreate the entire game, with the same puzzles, story, etc. Also, if you see an update of a chamber further on in the game, this doesn't mean I'm that far, I'm not going to make the maps in order.

Chamber progress:

-Chamber 00- Needs better lighting, other than that, it's done
-Chamber 01- All visuals complete, some issues with portal cycling
-Chamber 02- Very close to complete, I somehow managed to make the whole functional chamber in 1 day
-Chamber 03- [NOT STARTED]
-Chamber 04- Fully functional, better lighting is needed.
-Chamber 05- Pretty much done
-Chamber 06- [NOT STARTED]
-Chamber 07- [NOT STARTED]
-Chamber 08- [NOT STARTED]
-Chamber 09- [COMPLETE]
-Chamber 10- [NOT STARTED]
-Chamber 11- [NOT STARTED]
-Chamber 12- [NOT STARTED]
-Chamber 13- [NOT STARTED]
-Chamber 14- [NOT STARTED]
-Chamber 15- First few rooms done, not much to say
-Chamber 16- Entire layout complete, no lighting or functionality yet
-Chamber 17- [NOT STARTED]
-Chamber 18- [NOT STARTED]
-Chamber 19- [NOT STARTED]

-BTS Areas- Scratched the surface of it

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An Alliance

News 2 comments

So you may have noticed that I haven't updated in a long time, this is because I have joined the team behind Portal: Alive and Kicking, a mod that also aimed to recreate Portal for Portal 2. I am no longer going to be working on this mod, but I kinda split the mod in 2. The obvious first part of the split is AAK (Alive and Kicking)

Images of chamber 07, the first chamber for me to complete (click for larger image).

A&K <3 1.5 A&K <3 1.5

And here's a gameplay video of it.


So for all you guys that didn't support Alive and Kicking before, go support it now, because the team deserves it ;)

The next part of the split is not as big of a deal, but I still thought I'd tell you guys. I have started a brand new mod, Portal: Rebirth, as a tribute to the styles of Portal and Portal 2 combined. It's planned to be a shorter experience, probably shorter than Portal 1, with unique new puzzles using Portal 2 elements with combination visuals from both the first and second games.

A few pics (click for larger)

Chamber 00 - Added Complexity Elevator Style

So if you guys supported 1.5, please continue to support by following AAK and Rebirth :)

Article #1 : Keeping you informed

Article #1 : Keeping you informed

News 2 comments

Well, since it's been over 2 weeks since this mod started, I thought I'd give you guys some info.

Comments  (0 - 10 of 97)
gazzy19431
gazzy19431

i hope you people know that theres a game called conversion its basically portal 1.5 but its on steam

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Secret_Coming
Secret_Coming

it's dead....

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zck2020
zck2020

What happened to this? I had been looking for a Portal 1 port for a while... :(

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noRktreSS
noRktreSS

I know that's an old comment, but there is Portal Remake Mod in the making. It's already been greenlit.

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AmaroqDricaldari
AmaroqDricaldari

For the first chamber where you use the Cube, Button, and Portals, can you make it with those small buttons like in Portal 2? You will know why it is better if you do the Developer Commentary for Portal 2.

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yohoat9 Creator
yohoat9

I canceled this...

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ChrisTom
ChrisTom

Look, I understand that you have merged this mod with alive and kicking. But for those who prefer seeing your work, (which in my opinion looks MUCH more like Portal 1) could you please upload your old maps? I would be very interested to see them. Thank you for your time.

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yohoat9 Creator
yohoat9

No, sorry :( I have a new mod though which is pretty much a tribute to portal 2 and portal 1 visual styles :)

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ChrisTom
ChrisTom

Yes, I know. But those aren't the maps we're seeing you do here. I would really like to see your WIPs, maybe play through a few of them. I think your stylization is more true to the Portal 1 feel, while Alive&Kicking is trying to combine the two. All I ask is you upload one or two of the maps you did finish to Megaupload or something. I would really appreciate it.

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