this is play-street3d tech demo, a stand-alone version powered by XASH 3D engine,contents can use in half-life,too(port gameinfo.txt to liblist.gam)
this is play-street3d tech demo, a stand-alone version powered by XASH 3D engine,contents can use in half-life,too(port gameinfo.txt to liblist.gam)at first you will enter bigmap.bsp ,we call this layer1when you enter any street we call that layer2and you enter any building or room we call that layer3just so simple structurethis is play-street3d tech demo, a stand-alone version powered by XASH 3D engine,contents can use in half-life,too(port gameinfo.txt to liblist.gam)at first you will enter bigmap.bsp ,we call this layer1when you enter any street we call that layer2and you enter any building or room we call that layer3just so simple structure
I don't understand, is this supposed to make me ridicule Xash3D more or is it supposed to make me see the appeal in it?
Don't worry about that,the camera tricks supports in goldsrc,too.
I don't think you understood my comment.
if the comment is useful, I do.