Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city's population overnight. An eerie atmosphere and immersive environments are just the beginning, nothing is quite what it seems in this suspenseful experience set in post-USSR Eastern Europe. The purpose of this project was to create a trailer with near triple-A quality, that goal was achieved on Feb 2009, and thus this project has concluded. The studio has since turned pro and continues to produce commercial games. Thanks for you support.
Welcome everyone to today's update on the Petrograd Project, The Space Cowboys Development Team has worked hard over the past weeks to create more top quality assets getting closer to their next milestone, of a full trailer that will include gameplay.
Posted by joubei on Mar 8th, 2009
Welcome everyone to today's update on the Petrograd Project, The Space Cowboys Development Team has worked hard over the past weeks to create more top quality assets getting closer to their next milestone, of a full trailer that will include gameplay. Your comments are much appreciated so if you have anything to say, please post here.
The First Person Arms will include a fully functioning PDA that will integrate to the GUI, Talented team member - 3D Artist Anton Kozlov has been hard at work to create the Protagonist's arms. Shown below are the finished First Persons hands, Textured and ready for rigging, team member - Lead Animator Chris Lau is now rigging and animating them.
The PK is a 7.62 mm belt fed general purpose machine gun (SAW) designed in the Soviet Union in the 1960s, and is currently in production in Russia. The PK machine gun can be used as a light anti-aircraft weapon when it is put on an AA mount. The PK is feeds from the right and ejects its spent cases via an ejection port on the left side of the weapon, as opposed to the right side ejection port seen in most western machine guns. Shown below are WIP models created by talented team member - 3D Artist Mark Ashton who is now texturing the weapon.
The HK MK23 pistol has a unique laser and flashlight attachment it is modeled by talented team member - 3D Artist Mayan Ariel who is now texturing it to fit perfectly with the pistol.
The Petrograd city will include many types of buildings, Shown below are new Buildings and related props created by talented team member - 3D Artist Ben Wright.
The Space Cowboys Team is now recruiting talented:
if you are interested or know anyone that would be, please contact Team Leader Roy Shapira via PM here or E-mail: jobs@petrograd-game.com
Related Links:
- Official web-site: www.petrograd-game.com
- Crymod.com Page: Petrograd
- YouTube Trailer: Petrograd Teaser Trailer
- Space Cowboys Development Team
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LOL BSoD on the arm!!
Looking great guys! I would offer to help out, but I don't feel like I'm at that stage in coding yet. Either way, keep up the good progress!
ROFL, BSoD!!
<suit: Cloak engaged.
*crawls past 6 NKers*
*BSoD*
Korean5: I see him! There he is!
*Korean5 throws grenade*
#Korean1 dies
#Korean2 dies
#Korean4 dies
#Korean3 dies
#Korean6 dies
*Korean5 gets 'fisted'*
*Message: Crydows has recovered from a critical error.*/>
Also, is me or does that display unit look more like a glued-up mobile phone?
sorry no Koreans in this game ;)
Impressive work! Can't wait to see the PK skinned. Nice arms too. Don't like the display, if only be cause it's a little too familiar. What's on it, that is. :P
awesome models guys!!!