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Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city's population overnight. An eerie atmosphere and immersive environments are just the beginning, nothing is quite what it seems in this suspenseful experience set in post-USSR Eastern Europe. The purpose of this project was to create a trailer with near triple-A quality, that goal was achieved on Feb 2009, and thus this project has concluded. The studio has since turned pro and continues to produce commercial games. Thanks for you support.
Level Design by Benjamin Thatcher
Creative Direction by Roy Shapira
This i like
i dont know about anybody else here but when i see this i always feel it's like the scene in movies where the protagonist is sneaking around - right before all hell breaks loose
Haha yeah it's pretty fun sneaking around like that, when the AI doesn't yet realize you're there ;-D