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Description:

A small group of soldiers is thrusted into a life or death situation as the local government of 'Paradise Falls' becomes unstable.

Story:

'Paradise Falls' originally a city created as a place for Soviet citizens to spend their money, exploded into a self-sustaining hub of gambling and entertainment after the collapse of the Soviet-Government. With massive oil fields discovered shortly after,this city became a heaven for the rich and powerful.

What should happen to this city is still at question with the local government being tempted to join the Russian Federation and its people rallying against to declare independence. The city is at the point of anarchy and its time to leave.

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Government Building ZPU-Fire test Government Building
Blog RSS Feed Report abuse Latest News: News -Mission aims

0 comments by taintxs on Dec 5th, 2012

Today I will be explaining the aims of my 4th SP map for the Call of Duty Franchise.

You can expect this mission along the lines of my Call of Duty (2) missions such as 'Day of Infamy' and 'Redsquare Massacre'

 I am a traditionalist FPS mapper which focuses on the main elements of it. Shooting, Immersion and level design,I am not a scripter at heart so do not expect over the top nonsense which is the portrayal of modern Call of Duty's.

The maps aims:

  • Immerse environments -Expect close quarter street fights,indoor building skirmishes,park battles,riverfront firefights
  • Night-Battle -The mission is set at night on the lines of  'The Bog'
  • Alternative Paths- Will you go strait,left or right? your choice brings re-playability,varying difficulty and challenges.
  • Vertical combat -Fight enemies from above and below and you saw to new heights in this map.
  • No Boss fights as my early missions had them and caused trouble for many people.
  •  Traditional Cod game-play no over the top scripting to detract from the mission.
  • Massive Scale -This will be my biggest SP mission to date,feel apart of a massive battle.
  • Detailed environments and effects- Detailed environments give a sense of living breathing world.

 Thanks for reading and remember the more people that track the harder I'll work!taintxs

Post comment Comments
N1ck22
N1ck22 Dec 11 2012, 12:01am says:

You have TO MUCH Casino signs.

+1 vote     reply to comment
explo32
explo32 Feb 28 2013, 9:53am replied:

too many*, they are countable

+1 vote     reply to comment
N1ck22
N1ck22 Mar 1 2013, 5:14am replied:

Sorry, my grammar suck.

+1 vote     reply to comment
MasterofMetal
MasterofMetal Jan 5 2013, 8:46pm replied:

*Too
But I agree

+1 vote     reply to comment
STRIKER50450
STRIKER50450 Dec 3 2012, 10:18pm says:

looking forward to it

+1 vote     reply to comment
3aGl3
3aGl3 Nov 21 2012, 2:20am says:

Looks really interesting, tracking...hope this doesn't dies like so many before...

+1 vote     reply to comment
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Icon
Call of Duty 4: Modern Warfare Icon
Platform
Windows
Developer
taintedStudios
Contact
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Official Page
Taintxs.webs.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
War
Players
Single Player
Twitter

Latest tweets from @taintxs

'Paradise Falls' is now on Moddb

Nov 19 2012, 8:32am

'Paradise Falls' a brand new Call of Duty (4) mission will be announced on moddb soon :)

Nov 10 2012, 11:13pm

New Call of Duty 4 SP Mission in the works!

Sep 24 2012, 10:02am

'Day of Infamy' is now released on moddb. Can you defeat the British?

Aug 24 2012, 3:50am

'Day of Infamy' will be releasing very soon!

Aug 21 2012, 12:40pm

@pcdev PUSH FOR MAPTOOLS! I cannot stress enough.We want maps tools not modtools this time round!

Jun 7 2012, 10:47am

@ZCTxCHAOSx Great maps man,I map for Cod2 and 4 maybe waw soon

May 11 2012, 4:57am

@pcdev Please don't limit the PC version of BO2

May 11 2012, 4:41am

@DavidVonderhaar For your next game please release maptools on PC! The only reason zombies is so popular is because WAW had them,maptools.

May 8 2012, 1:11am

'Rush' was my first attempt at a Cod4 sp mission based of my multi-player map. It was a interesting learning experience T.co

Apr 25 2012, 10:47am

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