This mod is being developed by me, usbpetrock.
It's based on the old and now deleted mod Portal: Pale Aperture (virtually every aspect, including the maps and storyline, was changed to result in Portal: Insane Aperture, and the original pack was deleted from ModDB, although I still have it.)
This mod has been authorised by Portal: Pale Aperture's leader, loudonlune.
If you'd like to help, feel free to leave a comment or a PM.

You've been wandering around Aperture Science. For some reason, you can't seem to find any other living being, recorded messages, or even AI! Maybe you should figure out what's going on...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Some tweaks

News 0 comments

A few flaws have been fixed with the mod. I no longer have the ugly wooden planks "supporting" the level. The giant fizzler in level 2 is now correctly scaled. The portalgun appears correctly in the fourth level.

The problem with the 3rd level being awful is going to be fixed.
Anyway, I have a problem with the title screen for my mod. I have a New Game button, with a Continue button underneath it. The New Game button works as expected, but the Continue button doesn't do anything. Its command is set to "load autosave" and I have created and passed through an autosave trigger. When I type "load autosave" in the console, it loads the autosave, as expected. Does anyone know where I'm going wrong?


Why does no one use the included Map Maker for this? It would be much easier than Hammer, then edit files later.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Portal 2
Portal 2
Send Message
Release date
Mod watch
Start tracking
Single Player
Embed Buttons
Link to Pale Aperture by selecting a button and using the embed code provided more...
Pale Aperture
Last Update
10 members