This mod is being developed by me, usbpetrock.
It's based on the old and now deleted mod Portal: Pale Aperture (virtually every aspect, including the maps and storyline, was changed to result in Portal: Insane Aperture, and the original pack was deleted from ModDB, although I still have it.)
This mod has been authorised by Portal: Pale Aperture's leader, loudonlune.
If you'd like to help, feel free to leave a comment or a PM.

You've been wandering around Aperture Science. For some reason, you can't seem to find any other living being, recorded messages, or even AI! Maybe you should figure out what's going on...

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0 comments by usbpetrock on Apr 13th, 2013

A few flaws have been fixed with the mod. I no longer have the ugly wooden planks "supporting" the level. The giant fizzler in level 2 is now correctly scaled. The portalgun appears correctly in the fourth level.

The problem with the 3rd level being awful is going to be fixed.
Anyway, I have a problem with the title screen for my mod. I have a New Game button, with a Continue button underneath it. The New Game button works as expected, but the Continue button doesn't do anything. Its command is set to "load autosave" and I have created and passed through an autosave trigger. When I type "load autosave" in the console, it loads the autosave, as expected. Does anyone know where I'm going wrong?

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beckmanseth
beckmanseth Aug 20 2013, 4:38pm says:

Why does no one use the included Map Maker for this? It would be much easier than Hammer, then edit files later.

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Icon
Portal 2 Icon
Platform
Windows
Game
Portal 2
Developed By
usbpetrock
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Release Date
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Style
Genre
Puzzle Compilation
Theme
Abstract
Players
Single Player
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Pale Aperture
Pale Aperture
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