The Ubermensche may be dead, but BJ's work is just begun. Taking place where Operation: Wasserstein left off, get ready for the ultimate challenge.

Explore fifteen levels across environments ranging from forests, to dungeons, to laboratories, and even to fortified ramparts high atop a castle. This sequel to Operation: Wasserstein features twenty new enemies, nine weapons, and a host of new challenges.

Taking full advantage of LZWolf capabilities, Operation: Wasserstein II includes dynamic lighting, weather effects, special triggers, intralevel elevators, overkill death animations, and more.

In order to run, you must use the CURRENT BUILD of LZWolf, together with a registered version of Wolfenstein 3D: Dropbox.com

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Operation: Wasserstein Redux, LZWolf

Operation: Wasserstein Redux, LZWolf

Full Version 8 comments

An enhanced version of the original Operation: Wasserstein, featuring new ambient environments, ambushing guards, a new weapon, graphical and sound enhancements...

Operation: Wasserstein II (v. 1.5), LZWolf

Operation: Wasserstein II (v. 1.5), LZWolf

Full Version

v. 1.5 --- -Fixed a bug that prevents getting 100% treasure in Maps 1 and 3. -Re-balanced health throughout the game. -Fixed an elevator bug on level...

Operation: Wasserstein (v. 1.2), ECWolf

Operation: Wasserstein (v. 1.2), ECWolf

Full Version 3 comments

v1.2 Difficulty settings adjusted. Minor mapping changes.

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Guest
Guest - - 690,427 comments

Can you make it compatible with dos in the future to play it on original hardware

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