Final version of the Battlefield 2 Zombie-themed modification Omnicide.
Omnicide is the premier zombie co-op and singleplayer modification for Battlefield 2 (A.K.A. BF2). This modification features an authentiuc zombie environment, with new and top-quality maps, weapons, skins, sounds, and chillingly authentic voice acting. In this modification you must think to survive and work with your teammates. It features two gamemodes: Survival, a new idea to BF2, where you and your comrades defend yourself until you are finally overcome by the zombies, and Escape, where you and your comrades fight to escape zombie hell. Give this mod a try, and you'll be amazed at what the Omnicide developers have done with Battlefield 2.
Credits for Omnicide:
Modification by Master-CA
Rifle and pistol animations by: Chad509
Zombie, Wrench, M95, and SCAR animations by: Master-CA
Weapon skins by: Masaca and Master-CA
Voices by: Veggie and cfschris
Flash Menu Design: Sir. Elxx
Python Scripting: Hijd
Weapon Models: Niknastee
Map Ideas: Motoman
Omnicide Final Patch: bergerkiller
Omnicide Final PATCHED Server Build: InSovietRussia/bergerkiller
Omnicide Forums: Thebluecommunity.com
Notice: Master-CA has unfortunately died of a brain tumor. Due to this, the mod will have no more major updates.
Hey every one. Masaca1 (AKA JayHawk) here. My apologies for no updates recently - Blue has been busy with other projects but we're now putting full steam ahead on the progress of Omnicide.
We want as much input as possible, we want testers, mappers, texturers, modelers, critics, heck, WE WANT ALL OF YOU!
We are a community dedicated to making impressive works of art. And as such if you wish to see your name in the credits then head on over to the Blue website and sign up to the forums.
Our TeamSpeak3 is open to any one who wishes to join and talk to us:
Blue Members have a Blue star next to their name, Blue Gamers have red stars next to their game.
We won't do what EA has done with BF3 and ignore the community. Our goal is to ensue the longevity not just of Omnicide, but also BF2. We haven't yet seen the full capabilities of the Refractor engine, and due to the advancements in technology and computers we can do a hell of a lot more than we could 7-8 years ago.
This is our tribute to MasterCA - Ryan Cutter. He is the genius who gave us Omnicide and we will do him proud by making Omnicide absolutely awesome and packed full of players.
Project Reality has kindly given us a map to use for our large world game mode and more details will be revealed in the coming weeks.
To all of you who have been patiently waiting, I thank you very much. To those who have never played Battlefield 2, I suggest you buy it and head onto the Blue's Website. We will provide any new player with full assistance to get their games running perfectly smooth so they can enjoy this game.