Download Here Binaries/gfx Source OmiQuake is a Quake1 engine modification that has numerous visual and gameplay enhancements. Here is a list of features so far. Version 1.0 -ARB Multitexturing -Speed Increases -Bobbing Weapons -Colored Console -Animation Interpolation -Transform Interpolation -TGA Textures -PCX Textures -JPG Textures -Fixed Maximum Pitch of Player Viewpoint -Centered Intermission Scoreboard -Improved HUD -FPS Counter -Clock -lit support -Removed Flashblend -Fullbrights -32-bit Mirrors w/ gl_texsort "1" -Programmable External Particle System -Fixed Particles Over Water Bug -Fixed Beam Pausing -Clipped Decals -44100hz Sound Sampling Rate -New Math Routines -MD3 Models -Quick Texture Reloads -Dual Water Layers -Underwater Fogging -Waterwaves -Added +mlook cvar -EAX Sound (60%) -OpenGL code in an external DLL -New pak file format -Dedicated Console -Numerous other things i cant remember :)
About damn time right? links are in the mod info section
Posted by Omikron on Jan 17th, 2005 digg this super bookmark
About damn time right?
links are in the mod info section
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