The main idea is that you play as a Black Mesa scientist/employee who picks up an undamaged HECU kit and fights their way to the surface, in an effort to escape Black Mesa Research facility.

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Blast Doors
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Forsete
Forsete

Personally I'm a big fan of yellow/orange lighting. It gives the area a more warmer and welcoming feeling. I also like that blue tint as well since it's the complete opposite with a colder more sinister feeling.

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Blue199
Blue199

Don't worry about the lights. They don't bother me either, I think they are well toned down. Good work!

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poshgaloo
poshgaloo

Holy **** dude this looks amazing! Always impressed to see more great content! :D

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Thanoshld
Thanoshld

Really like this area! And, as the other before me said, the lighting is very good. The bluish light almost feels like that gap there is a ceiling opening, and the light is moon/star light. Well done. Only suggestion: maybe make the signs a bit smaller and add the green arrow for the green sign and the reddish arrow for the red sign ("SIGN21"). But, honestly, it is ok as it is.

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Description

The HECU deployed in the Depths have locked up most blast/fire doors to halt the alien assault. To progress to the storage areas, these blast doors need to be opened, despite the threat of the aliens.

Also sorry for the overload of yellow/orange lights. There are plenty of other coloured lights in the map so don't worry.

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