This is a submod for the Star Wars Republic at War mod. This submod consists of all the custom modifications I've made to the original mod. This modification includes new units, planets, and changes to some heroes, but nothing too game breaking. I hope to bridge the divide between the Clone Wars mod and the Republic at War by combining some assets into one amazing mod. This mod is compatible with RaW version 1.2 and perfectly compatible with both the disk and steam versions.

Description

New version of the Republic at War submod, including more units, heroes, and a brand new GC.

Preview
OLD - RaW Submod 1.3 (Rise of the Empire)
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loketuff12
loketuff12 - - 124 comments

why does it keep crashing on startup

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eliossith
eliossith - - 49 comments

awesome!!!!

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tommarin
tommarin - - 1 comments

Nice work keep it up!!

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Ramlord69
Ramlord69 - - 7 comments

great mod that I think is a musk have! But how do you know where the imperial star destroyer files are? I've been searching the xml folder up and down

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nojembre Author
nojembre - - 108 comments

Sorry for the late response, if you still need to know, it's under "spaceunitscapital" They added it under the base game star destroyer.

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Ramlord69
Ramlord69 - - 7 comments

Thanks anyways but Joeronimo from the RAW team and EAW Remake told me

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