This is my second Custom Story to Amnesia: The Dark Descent. It aims to high quality story and detailing, (with no jump scares. Hooray!) Stay tuned for more updates!
Really enjoued this one, this is how custom stories should be done.
I finished in 40 minutes and looked how much effort you put on to it and there are none jumpscares which I enjoyed and really rich detailed maps.
Only, what bugs me is missing originality like puzzles or scares there are almost all the same and repeating ones.
But, however it's worth to play it. Good one man :)
First of all, why do you suggest what the gamma setting should be? Don't you understand that each player has a different monitor? Each monitor needs its own gamma setting. I personally use 0.85, my old laptop needed 0.75 and our old computer needed 1.1. Everyone has to set gamma to the appropriate setting that suits the monitor, not the setting suggested by the custom story maker. You're not the only CS author who do this "gamma suggesting".
Now for the CS itself. The areas are big and empty, all of the room is not used. Why? Why not at least put some objects around? Puzzles - of course, we have the very common combo of keys, crowbar, acid and needle. Nothing to be stunned by. I took me a long time to find the acid. It's nothing you pass by without noticing. Why is the basement so big?
I expected a detailed storyline. In the basement, I barely knew what the story is about. Not even the notes contained much of a story, just some diary pages.
In conclusion - no. It's rather disappointing. The beginning was long and slow. The gameplay is just about to find something to unlock a door or a padlock.
did NOT steal from Humiliator, that ;poor loser!
If you rate my mod as what you really think, i will change this as well.
DONT do these things before you have seen or asked things yourself!
For this time check the credits YOURSELF first please.
PM me if you want to chat or talk.