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It has been 100 years since the events of the Calradic Empire, you, a , decide to strike out, as new lands have been discovered, but who can conquer them? As one of the greatest wars of Calradia, Swadia has begun to take over the Rhodoks, they are ready to invade Jelkala, will a agreement come along, or will peace be gone in Calradia forever?


FEATURES

•A new map (Two large continents with plenty of outlying towns and villages on smaller islands.)

•Plenty of items (Weaponry, Armor, more horses, and guns?)

•New factions (Four large factions located off the shores of Calradia, and many smaller factions in Calradia, on islands, and the new land.)

•Outposts (Build your own outpost and enlist patrols!)

•Diplomacy (More diplomatic options, send out recruiters, improved gameplay.)

•Harder warfare (Depends on what faction you face, as Swadia (Renamed the Calradic Empire in-game) has taken over much of the continent, and the Sarranid Sultanate has colonized more lands backward, but also has divided into the "Sarranid Republic". Including a new island-based faction whom has a small foothold in Calradia.)

WHAT TO EXPECT

•Map fixes (including a better map in-general!)

•More items

•GUNS!

What to expect soon:

•More towns and villages

•Minor Factions (Such as Houses on the islands.)

{MAJOR} GAMEPLAY CHANGES

•If Swadia owns Tihr, Praven, and Jelkala all at the same time, they will proclaim themselves "The New Calradic Empire, causing the Nords, Vaegirs, and the Khergits to go to war with them. As well as every faction situated on Calradia to get in a non-agression-pact, except between the Sarranid Sultanate and the Sarranid Republic.

•A few ARE unlisted.

NEW FACTIONS:

• Barbarians - They are everywhere, and possess unowned places, they never fight or leave their castles. The warlords simply stay there. They start out with many towns and villages and the chance of declaring war on them is high.

Calradic:

•(semi-major) Sarranid Republic - A rebellion of the Sarranid Sultanate owning 3 of the 7 cities of the desert region. They share troops names with the Sarranid Sultanate.

•House Ayyam - A faction ruled by a former Sarranid vassal, Emir Ayyam started his own faction. They share troops names with the Sarranid Sultanate, however their troops are slightly more advanced toward infantry.

•(semi-major) Kingdom of Tihr - A small uprising from Tihr peasants an the lord of Tihr caused the kingdom to be created. Though weak, Tihr played a big role in finding the New Land, and therefore have a foothold in it. They possess two towns, as well as sharing troops with the Nords.


The New Land:

•(semi-major) Diamond Horde - (name subject to change) A horde of barbaric warriors who own few fiefs at the beginning, but have very large armies who's only weakness is to archery. They start out with one town, "Ismar". Note: You cannot recruit soldiers from here.

•The Black Watch - A group of soldiers whom have no true ruler, are under the command of valiant warriors who listen only to the Great Tactician in order to protect the world against the Diamond Horde. They have terrific archers and high walls, and are almost always at war with the Diamond Horde. They start out with 0 towns. Note: You cannot recruit soldiers from here.

•(major) Zeutan Empire (pronounced "ZOO-TAHN" - The "Calradic Empire" of the New Land. They have reasonably good calvary. At the beginning, they war with all the other 3 major factions, and a few smaller ones, which they may or may not defeat. They start out with 3 towns. Their capital being "Zeutan City". They specialize in archery, therefore sieges are difficult.

•(major) Liberators of Zeutan - The first of the 3 factions to break away from the Zeutans. They are similar to the Rhodoks, as they have great spearmen in order to combat the Zuetan Empire. Overall, they are the largest of the three rebellions. They start out with 2 towns.

•(major) Sar - A desert archery based faction. The smallest of the 3 rebellions. They start out with 1 town.

•(major) The Grand Principalty - A cross between Nord and Vaegir. They have no calvary, and great infantry, however their archers are useless.

Island-based:

Steel Islands - An infantry-based faction. They own two islands between the New Land and Calradia. They start out with 2 towns, one on each island. They also have a small foothold on the New Land, and begin at war with the Zuetan Empire.

Actoc Empire - A small faction on a large island, the Aztoc have one city, Teuton. They have no calvary and little archers, but have devastating soldiers. Note: You cannot recruit soldiers from here.

The Four Island Union - A group of four islands in a Union. They have a balanced army. There are two cities on one island.

•Shadow Empire - An empire behind the scenes of everything, you may find "Shadow Soldiers" hidden around cities like Praven, Jelkala, and Tihr. They often appose the Four Island Union.

•Union of Noregr - A group of Nords who were sent to colonize new found lands. They revolted, and won. They have Nord troops, and start out with 1 city. "New Wercheg." They often appose the Swadian Revolution.

•Swadian Revolution - A group of Swadians who were sent to colonize new found lands.They are revolting, and haven't won or lost, yet, as you join, you will notice one castle on the island owned by Swadia. They have Swadian troops, and start out with 2 cities. "New Praven" and "Sunos". They often appose the Union of Noregr.

•Kingdom of Celeste

UPDATE SPOILERS

No spoilers yet ;)

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Post comment Comments  (0 - 10 of 12)
GalacticGG Creator
GalacticGG - - 7 comments

If anyone is wondering, I have to restart due to my computer breaking.

Thanks, have a nice day.

Reply Good karma+1 vote
_WulfKang_
_WulfKang_ - - 460 comments

From what you have said in the description,You might as well archive it.I Wouldn't post your mod until you know you can efficiently work on it.Sorry to say this but just take it down until you can actually put forth work into it.

Reply Good karma Bad karma+2 votes
GalacticGG Creator
GalacticGG - - 7 comments

Thank you for actually giving me POSITIVE recommendation. Will defininently do that.

Reply Good karma+1 vote
_WulfKang_
_WulfKang_ - - 460 comments

Its better to be positive and help the developer then be negative and make him shittier.Good luck in the future and with your mod.

Reply Good karma Bad karma+1 vote
BrosForLife
BrosForLife - - 22 comments

The concept looks interesting and if done well I think this might be a very interesting mod! Good luck on the mod... oh, and with your computer ;)

Reply Good karma Bad karma+2 votes
Uberdubie
Uberdubie - - 50 comments

Either you've started this mod page long before you're ready, or more likely, this isn't going anywhere.

If you're serious about your work, don't upload images with nothing but the text "coming soon" FOUR TIMES, along with another meaningless stock image.

These are the hallmarks of a typical spam page on moddb, and makes your "mod" look a like joke. The only thing it's missing are more spam-images of memes.

Reply Good karma Bad karma+9 votes
Guest
Guest - - 691,519 comments

That's because he's not giving any clues about what the mod is going to look like until he's ready to release the mod.

Reply Good karma Bad karma+5 votes
Useless_Lesbian
Useless_Lesbian - - 134 comments

+Guest
What an idiotic comment. Does that actually make sense in your mind?

Reply Good karma Bad karma-1 votes
Guest
Guest - - 691,519 comments

Ey mate, I've got a bachelor's degree so you can shove your simple sense of logic up your arse...

Reply Good karma Bad karma+3 votes
GalacticGG Creator
GalacticGG - - 7 comments

Please note that Coming Soon stands for "Pictures coming soon." I will not show graphics until a later date.

Also, please be nice or you comment will be removed. Thank you.

Reply Good karma+6 votes
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