I like present our modyfication to the game Earth2160 created by polish studio Reality Pump. The NEP(New Earth Project- working title of the mod), is focused in bringing old units , atmosfere and that specific feel of older games created in Earth universe(like Earth 2140 , 2150 , the moon project , etc). But not only that. It is also some kind of experiment with is focused in showing what can be done in RTS games. Mod features: - New/old units from others game series, like Tiger for UCS , LBT(Pamir) for ED or cruscher for LC - Improved Fx - New maps created especially for this MOD(Also graphically improved) - Completely new gameplay. - New much clearer research system (Now you know waht you are researching.) - Diffrent build system for specific races. - Completely new reworked aliens, with much better morphing system(Morphoid player now “tech” like other nations...) - Old/New wepons technologies , with behave like as the ones from older games from this series . - Completely reworked a
Now you can create your squad by puting selected units into group #10.
How exactly does this system work?
Sometimes descriptions have quite nice info :)
Ehm, yes, I can read, I'm really just asking for more details.
It's based on infantry squad system. When you put 6 units not added to squads into group 10, Units from group 10 are written into infantry squad array and works like infantry squad. Innfantry squads (now squads) works like platoons in Earth 2150 (Select one unit from squad makes all units in squad selected). Squads in NEP have auto replenishment of losses (If one unit die and you have enough metal, the new one will be created near squad after few seconds definied by production time).
very interesting concept