Star Trek: Enterprise - M.A.C.O. is the re-launch of the cancelled Star Trek: Enterprise – Temporal Cold War (E:TCW) single-player Half-Life 2 modification, now based on CryTek’s CryEngine 3 technology. By learning from the mistakes we made during the development of E:TCW and utilizing the majority of the modeling and texturing assets created for its predecessor, we are confident that production will move forward at a far greater speed than the last attempt. Storywise, STE:M aspires to showcase the character-based storytelling format of E:TCW in small, one-hour episodes; gameplay-wise however, it embraces the formula used in the Elite Force series of video games offering both linear combat levels and free roam sections to let players explore the NX-01 Enterprise within reasonable bounds.
Croesus is almost done with the head model of Commander T'Pol, and we are eager to share the results with you!
Posted by JohnBart on Apr 8th, 2012
Although the development of the mod is going on slower than desired, our developers do their best to continue creating valuable assets for Star Trek: Enterprise - M.A.C.O. This time, we would like to feature the results of Croesus' hard work: Marc almost finished working on his T'Pol head model, and we are really excited to share the result of his hard work with you. Behold, the Science Officer of Enterprise!
Of course of the rest of the gang is also working on the mod whenever their free time allows: TripTucker is really busy designing the decks of Enterprise in his free time, ScoobyDoofus is working on the NPCs of the teaser episode, the coders are standing-by for the first weapon models to tweak, while the detailed storyline of the modification is also shaping up nicely. With any luck, the subsequent media releases showcasing the aforesaid assets of the mod would not be so few and far between - until that, let us wish you a very happy Easter, and a long and prosperous life!
The STE:M Design Crew