Hello, everyone. As the new OpenRA release came out on 25th, i went ahead and updated this mod to the new engine version too. Actually, i had done that after the first playtest, but an issue with the packaging scripts was preventing creation of the MacOS releases. I was excpecting SDK updates to fix it, so waited for the release. While, those didn't fix it, Penev found the issue when i asked about it on Discord, so here's the new version.
It is for the most part, just the engine update and the stuff that comes with it. But there are a few additions and fixes too. Here's the full changelong:
- Updated the engine version to release-20230225.
- Added the ingame Encyclopedia with info on the units and buildings.
- Added Unholy Alliance lobby option.
- Added Redeployable MCVs lobby option.
- Added star symbol on the Upgrade Cameos when they are researched to differentiate done upgrades from unavailable ones.
- Added symbols on light vehicle cameos to differentiate MG and Rocket versions of the same chassis.
- AI now builds aircraft.
- Fixed Content Manager crashing.
- Fixed infantry not showing the gray move cursor for moving to infantry-only areas.
- Fixed Ixian Repair Pad having 10x the health than it should.
- Fixed Mercenaries not getting access to Ixian units from Starport, when they have access to them through normal production.
- Fixed that Drones can attack Rocketeers.
Once again, i won't be uploading the files here, you can download the new version from the links below: