Multi Theft Auto (MTA) is an open-source software project that adds full on-line gaming support to Rockstar North's Grand Theft Auto: San Andreas PC game, in which this functionality is not originally found. It is the first open-source modification that adds a highly customizable network play element to a commercial closed-source single-player PC game. Developed as an experimental piece of software for earlier Grand Theft Auto series, Multi Theft Auto has become an advanced multiplayer platform for gamers and developers. Our software provides on-line gaming for dozens of players running user-generated gameplay content and scripts through a Lua virtual machine, and is freely distributed under the GPLv3 license.

Post news Report RSS Multi Theft Auto: San Andreas 1.3 released

Our next major version, Multi Theft Auto: San Andreas 1.3 has been in the RC stage for over two weeks, and today we are ready to announce its stable release.

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Our next major version, Multi Theft Auto: San Andreas 1.3 has been in the RC stage for over two weeks, and today we are ready to announce its stable release.

Major highlights of this release:

  • fixes for various network problems which occured in 1.1 and 1.2 series (including a fix for "Map download breaking often on large transfers" issue)
  • added new scripting functions for removal of default GTASA map objects (including breakable ones)
  • introduced a new scripting event - onClientVehicleCollision
  • implemented a new scripting function - takePlayerScreenShot
  • fixes for various crashes and issues (including "warp glitch", inaccurate heat seekers sync, createProjectile() velocity desync between clients, custom models texture crash, "white models" when using custom models and more)
  • added functionality to protect client-side scripts which pre-compiles them before being sent and stops resources from being saved on disk. This is configurable in the resource's meta.xml.
  • added pixel manipulation functionality
  • introduced new client-side scripting functions - setBirdsEnabled and getBirdsEnabled
  • included a new gui skin - Lighter black - contributed by Aibo

You can find other changes here and there (from r3551 upwards).

Image Image Image

Updated Linux server files are also available.

Take care.
-- MTA Team

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jamman88
jamman88 - - 226 comments

setBirdsEnabled and getBirdsEnabled, does this mean the possibilty of maybe some other forms of AI later on, and it's just client side only atm?

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TheLeadHead
TheLeadHead - - 364 comments

Hilarious! SAMP releases a new release once many years which is still far from MTA. MTA by those years just gets further ahead and keeps on rolling. :D

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Kark-Jocke
Kark-Jocke - - 14,681 comments

nice work :)

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yumyalls
yumyalls - - 5 comments

wish i had a version 1 copy of SA. back in the day i only had a ps2 and gamecube. when i finally got a pc and a constant internet connection only version 2 was sold on store shelves. i tried the downgrade patch recently so i could use version 2 with mods but it didn't work. since i legally own the game i could download a cracked copy but i lost my best buy receipt so im not taking the risk.

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Kyou.
Kyou. - - 920 comments

You know like 70% or so of the community most likely just pirated the game to play it online.

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ChaseOquinn
ChaseOquinn - - 9 comments

You could make a backup and then downgrade.

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jhxp Author
jhxp - - 26 comments

If you legally own the game (retail edition), it should work just fine if you used the downgrader patch (without any other mods though, just to be sure they are not the cause).

However if it does not, you should ask on our forums:
Forum.mtasa.com

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