Modern Dead is, fundamentally, a psychological horror game that allows the player to immerse oneself in the game. This includes hand gestures in dialogue, first-person rag-doll’s, and head-bob when sprinting. The game is designed to push the engine to the limit with an open, life-like map, and enemies that have different AI as the game progresses. -- Modern Dead takes place in a small town in Canada, Bc. The town has been quarantined and the people inside doomed to rot. You play a 19 year old pothead named Bryce Turner, Bryce still being in grade 12 wakes up one morning after a party late for school. When we gets there military vehicles are parked around the school and him and his classmates report the the gym for examination. After the shit hits the fan you end up making good friends with three characters,
This is another concept of Roman Sidrov, this time drawn by womack90.
Womack90.deviantart.com
look pretty good.But i would like to know will this be more survival orientated of serious sam-ish,either way Keep it up!
Our game tries to use new ideas that takes away from the standard zombie based game; for one, our game is non-linear, so it plays like Dead Rising, or GTA in the sense that you can choose to start missions or not. Zombie based games tend to take place in post-apocalyptic times, our game puts you in a pre-apocalyptic setting, day one if you will; However, the military does not want the rest of the world knowing of its happening, so they quarantine the town, no-one in, no-one out. As the game progresses, the world becomes more and more aware of the situation, thus shown to the player on news stations and the like.
Mainly, we want to create a zombie based game, that does not feel like a traditional zombie game, a new take on survival-horror.
THIS IS THOR GOD OF THUNDER
And his mighty machete Mjöllnir.