Mission Improbable is a singleplayer mod for Half-Life 2: Episode 2. In it, Gordon Freeman is tasked with re-activating a Resistance listening post. From there, things quickly escalate.

Description

This patch will allow you to play the mod with HL2: MMod's features.

Preview
Mission Improbable MMod Compatibility Patch
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ceu160193
ceu160193 - - 104 comments

Patch is working, but there are errors and missing textures everywhere.

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xcv2008
xcv2008 - - 284 comments

You made sure to rewrite everything?

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ceu160193
ceu160193 - - 104 comments

Instruction says to drop folder inside (HL2MMod_MI) in sourcemods. I have original version of mod installed, and latest available version of MMod. Original mod works fine(all textures present), but all textures are gone, when played through MMod.

EDIT: Found cause - somehow Episode 2 was on different drive.
EDIT2: Are there ways to make "compatibility patch" for HL2-only mod, that uses custom scenes(*.vcd) and has small changes for HUD?

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ceu160193
ceu160193 - - 104 comments

Thank you for patch, used it as template to make compatibility patches for other mods, such as Ravenholm and Eye of the Storm.

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CaptPatrick01
CaptPatrick01 - - 124 comments

Perhaps uploading these patches to the addons section of MMod's page would make all these easier to categorize. A centralized repository.

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Northern_Petrol
Northern_Petrol - - 42 comments

Can you tell me how are you making those patches? I want to play some mods with MMod feature myself

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Graf666
Graf666 - - 2 comments

The mod is very beautiful!
Thank you very much!
Add mod in Steam.

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Guest
Guest - - 689,958 comments

All I get is a crash at the title, any ideas why?

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panache_mode
panache_mode - - 11 comments

I have a strange glitch where hunters don't spawn.. I can't even spawn them from the console! :/ Not sure how to fix this?

Also thanks very much for converting this to Mmod, Love both of these mods!

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Anschluss
Anschluss - - 34 comments

Same. I can see red error messages. Me and someone else made this complaint elsewhere and it seems to have disappeared.

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Anschluss
Anschluss - - 34 comments

With the latest update to MMod and the compatibility file I am happy to report that the hunters show up on cue!

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DzieXik
DzieXik - - 1 comments

How? it's 2023 and I just played it. There were no hunters and zombines :/
Also there's elevator near train bridge which does not open external door when went down. Probably because of missing hunters fight.

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MegaSean45
MegaSean45 - - 52 comments

Zombines too. The mod can't read their files - I tried spawning them via console, but nothin'.

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JohnFreemanRUS
JohnFreemanRUS - - 5 comments

new version of MI Compability patch here - Moddb.com

Before installing a new version delete all saves and previous version of compability patch.

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func_jay Author
func_jay - - 41 comments

hey, uh, this patch is over a year old now. it's outdated and doesn't work properly with 1.3 of mmod. go ahead and look for a newer version.

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Anschluss
Anschluss - - 34 comments

It's great that the latest MMod patches have fixed the Hunter encounter. Unfortunately there's another issue predating the most recent patches which is this awful red tint all around everything looks red and crummy. Corpses that are supposed to be burnt black look like a sort of red-pink clay. Turning off MMod saturation only ameliorates the problem very slightly it doesn't address the real issue.

This problem is not occurring in ep2 with MMod.

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y0ba
y0ba - - 49 comments

Doesn't start for me

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